
One of my favourite parts of a flight now is touchdown. There was a strong sense of wrestling with the wind and the combination of feeling the roll and yaw as I made corrections to line up with the airfield gave a convincing feeling of the lightness and physicality of the aircraft (C172).

Cranking up the side wind is much more fun now and after pulling off a short field landing yesterday with a strong cross-wind I was just buzzing. I have over the last two days had some very enjoyable flights which have given me a convincing sensation of being in an airborne object. I think this reflects the addictive immersive quality of VR flight sim when powered by such convincing software. In fact FS2 has prompted so much interest in motion platforms on this and the IPACS forum that other simmers with many more flying hours than me have commented that they’ve never seen so much discussion on the subject.


I’ve been so captivated flying FS2 with Oculus Rift that 2 months ago, in pursuit of even more of a sense of realism, I purchased a motion platform.
